Mobs¶

There are many different kinds of enemies/creatures/monsters (colloquially called “mobs”) in Re://:Swarm.
The most abundant mob in terms of spawn points is the rhino beetle, as there are five spawn points for them in the game, with Ladybugs being the second, with four spawn points. The mob with the longest spawn time is the Stump Snail, respawning in 96 hours.
The 8 entities that can attack other mobs are bees, flames, frogs, Rogue Vicious Bee, Wild Windy Bee, abilities, passives, coconuts, and the coal summoned from the Naughty List during Beesmas. One method for defeating mobs that reliably works for any mob that defends a field (everything other than the King Beetle, Tunnel Bear, cave monsters, Stick Bug, Rogue Vicious Bee, Wild Windy Bee, and the Commando Chick), with the exception of the Coconut Crab and Mondo Chick, is to jump continuously. It is one of the glitches where when jumping, mobs will freeze and not attack which leads to the player's bees thinking the mob isn't a threat and not attack it. Players would have to make sure their bees "know" to attack a mob before starting to jump - if the mob has not started attacking them - by waiting for their bees to begin attacking the mob before jumping.
Before the 2019-02-01 update, rewards from defeating any mob were sent to the player's inventory right after the mob was defeated. After the update, the mobs were altered to drop a ring of tokens around it instead (battle points do not spawn as tokens). Other players cannot collect tokens dropped by the mob if the mob was not spawned by them. The tokens can be collected by a token link, unless the rewards are from public mobs, meaning other players can collect the drops regardless of whether they attacked it or not.
Mobs have levels that are shown next to their name. If a player's bees are at a lower level than the mob they are attacking, they have a higher chance of missing their attacks depending on how far the level of the bee is from the level of the mob being attacked. This means that the lower the level of the bee, the more likely a mob that has a higher level than the bee attacking will deflect or dodge the bee's attacks.
Some mobs are considered passive. This means that they will not attack the player, nor the player will attack them. These include bean bugs, frogs, fireflies, with the exception of Chicks, Spotted Chicks, and Hostage Chicks.
While some mobs are considered bosses, others do not qualify for this designation. These mobs are called mini bosses, distinct from regular mobs but not qualifying as a boss. Wild Windy Bee, Rogue Vicious Bee, Snowbear, Commando Chick, and Stump Snail are all in this category.
Daylight Saving Time will affect the respawn time of the Stump Snail, King Beetle, and Tunnel Bear.
Loot Luck has the ability to directly affect the quantity and quality of the rewards that mobs drop upon defeat but will not affect honey dropped by mobs (that is instead affected by Honey from Tokens.)
When the Mondo Chick and Commando Chick use their egg block ability, it will block almost all bees' attacks, even if the bee is the same level or a higher level than it.
Stump Snail has the highest health out of all mobs and does not intentionally attack the player. Instead, it moves in a circle around the edge of the Stump Field. However, it will deal damage if the player stands in the front of the snail or in its head. Standing inside the shell will not deal any damage to the player.
From 2022-07-20 to 2022-07-29, there was a Roblox bug that caused mobs to not function properly.
Regular Mobs¶
Regular mobs stay in certain fields and will attack the player if they enter that field. Once defeated, they will respawn after a period of time.
Monster Respawn Time can lower the time it takes for these mobs to respawn. For example, the Stump Snail normally takes 96 hours or 4 days to respawn, however, if the player owns a Gifted Vicious Bee, then that time is reduced by 15% to 81 hours and 36 minutes or 3.4 days.
| Mob | Level Range | Fields Defending | Respawn Time |
|---|---|---|---|
| Ladybug | 1-3 | Mushroom Field |
5 minutes |
| Rhino Beetle | 1-3, 5 | Blue Flower Field |
5 minutes |
| Spider | 4 | Spider Field | 30 minutes |
| Mantis | 4-6 | Pineapple Patch |
20 minutes |
| Scorpion | 5-6 | Rose Field | 20 minutes |
| Werewolf | 7 | Cactus Field |
1 hour |
Mini-Bosses¶
Mini-bosses don't necessarily fit the qualities of a regular boss, but exhibit a special quality that doesn't fit field mob requirements either.
| Mob | Level Range | Location | Main Feature(s) | Respawn Time |
|---|---|---|---|---|
| Stump Snail | 6 | Stump Field | Enormous health (30,000,000) Doesn't damage the player unless the player goes to Stump Snail's head. HP saves. |
4 days |
| Rogue Vicious Bee | 1-12 | Clover Field Spider Field |
Two different spike attacks. (Targeted, Random.) Has a stronger gifted version. |
Every 10–30 minutes. Has a higher chance of spawning during Night. |
| Wild Windy Bee | 1-20+ | All fields in the main area except Stump Field (although Onett can summon one here) and Ant Field. | Two wind attacks. (Tornado, Wind Gust.) | Can spawn naturally every two in-game Day/Night Cycles or from an offering to the Wind Shrine. |
| Commando Chick | 3-25+ | Commando Chick's Hideout | One hybrid move (Egg Block/Grenade Attack.) Throws grenades in the beginning of the battle |
30 minutes |
| Snowbear | 1-25+ | Spider Field | Level and health scales 1 minute to defeat [no saved HP.] |
Spawns when summoned. Has a one-hour and thirty minute cooldown. |
Bosses¶
Bosses exhibit special properties, or otherwise drop unique rewards that makes them different from field mobs.
| Mob | Level Range | Location | Main Feature(s) | Respawn Time |
|---|---|---|---|---|
| King Beetle | 7 | King Beetle's Lair | Large health. (2,500.) | 1 day |
| Tunnel Bear | 9 | White Tunnel | Large health. (10,000.) One-shot kill. |
2 days |
| Mondo Chick | 8 | Mountain Top Field | One defensive move. (Egg Block.) Huge health. (300,000.) |
Every hour |
| Coconut Crab | 12 | Coconut Field | One projectile attack. (Coconut Attack.) One physical attack. (Claw Attack.) |
1 day and 12 hours |
| Stick Bug | 1-25+ | Sunflower Field Clover Field |
Two physical attacks. (Flailing Sticks, Splinter Trap.) Two summoning attacks. (Stick Nymphs, Spinners.) |
Spawns when Stick Bug Challenge is started |
Miscellaneous Mobs¶
Mobs that doesn't fit in any of the above categories are placed here instead.
| Mob | Location | Level Range | Passive | Main Feature(s) |
|---|---|---|---|---|
| Aphids | All fields in the main area that can spawn leaves. | 1-20 | No | Rage Aphid: Massive damage Armored Aphid: Greater defense |
| Army Ant | In the Ant Field while an Ant Challenge is active. | 1–16 | No | Higher defense and targets the player. |
| Bean Bug | Randomly appears in all fields in the main area except Ant Field. | N/A | Yes | Summons Jelly Bean tokens |
| Cave Monster | Werewolf's Cave | 11 | No | 400 HP One-shot kill |
| Cogmower | Any field in the main area except the Ant Field while the Robo Bear Challenge is active. | 6-22 | No | Passively roams around the field destroying flower patches it passes by although it deals 50 Damage (Increases with level) to the player upon contact with one. Takes half as much damage from Critical Hits. |
| Cogturret | Any field in the main area except the Ant Field while the Robo Bear Challenge is active. | 11–22 | No | Shoots a giant cog that destroys flowers and deals 25 damage to the player upon hit. It also deals damage to the player upon contact. After shooting a cog, it sinks into the ground, rendering it invulnerable as it cannot be targeted or damaged. |
| Festive Nymph | Sunflower Field Clover Field |
1-25+ | No | A special variant of the Stick Nymph summoned by Stick Bug Festive Nymphs are only available after finishing Stick Bug's Beesmas Quests. |
| Fire Ant | In the Ant Field while an Ant Challenge is active. | 1-16 | No | Doesn't target the player. Leaves a fire trail in its path which lingers for some time. |
| Firefly | Strawberry Field Spider Field |
N/A | Yes | Nighttime only. Individually creates sparkles on landed flowers. |
| Flying Ant | In the Ant Field during an while an Ant Challenge is active. | 1-16 | No | Moves fast. Larger attack range. |
| Frog | All fields. Can be spawned outside fields. |
N/A | Yes | Creates bubbles. Can collect tokens. |
| Giant Ant | In the Ant Field while an Ant Challenge is active. | 1-16 | No | Large health and damage. Targets the player. |
| Golden Cogmower | Clover Field, Pineapple Patch, Pumpkin Patch or Mountain Top Field while the Robo Bear Challenge is active. (Has a chance to spawn on Rounds, once on 3, 4, 6; another on 12, 13, 14, 16; and lastly one on 21, 22, 23 or 24) | 6-22 | No | Is a rare mob that appears in the Robo Bear Challenge. Spawns only 3 times during a Robo Bear Challenge. |
| Mechsquito | Anywhere (including outside of fields) in the main area while the Robo Bear Challenge is active. | 1-24 | No | Shoots a barrage of small projectiles at the player that gives Mechsquito Toxin debuff when hit. Deals damage upon contact. |
| Mega Mechsquito | Anywhere (including outside of fields) in the main area while the Robo Bear Challenge is active. | 13-23 | No | Shoots a barrage of 6 projectiles at the player that gives Mechsquito Toxin debuff when hit. Deals damage upon contact. |
| Puffshroom | All fields in the main area except the Ant Field. | 1-30 | Yes | Summoned by Planters or naturally at quarter past and to, come in different rarities. Require collecting pollen to defeat. |
| Party Cogmower | All fields in the main area except for Coconut Field and Ant Field. Summoned through initiating a Robo Party by a player or Onett. | 1-28 | No | Is a version of Cogmowers exclusive to the Robo Party. |
| Party Cogturret | All fields in the main area except for Coconut Field and Ant Field. Summoned through initiating a Robo Party by a player or Onett (Exclusive in Rank 5+). | 5-27 | No | Shoots a giant cog that destroys flowers and deals damage to the player upon hit. It also deals damage to the player upon contact. After shooting a cog, it sinks into the ground, rendering it invulnerable as it cannot be targeted or damaged. |
| Party Mechsquito | All fields in the main area except for Coconut Field and Ant Field. Summoned through initiating a Robo Party by a player or Onett. | 1-28 | No | Shoots a barrage of small projectiles at the player that gives Mechsquito Toxin debuff when hit. Deals damage upon contact. |
| Party Mega Mechsquito | All fields in the main area except for Coconut Field and Ant Field. Summoned through initiating a Robo Party by a player or Onett (Exclusive in Rank 15+). | 11-27 | No | Shoots a barrage a barrge of 6 projectiles at the player that gives Mechsquito Toxin debuff when hit. Deals damage upon contact. Has a long cooldown between shots. |
| Regular Ant | In the Ant Field while an Ant Challenge is active. | 1-16 | No | Doesn't target the player. |
| Stick Nymph | Sunflower Field Clover Field |
1-25+ | No | Only summoned by Stick Bug. Health scales as Stick Bug levels up. |
| Zombie | Retro Swarm Challenge | 1-25+ | No | Targets nearby players, but does not jump at the player. If no player is nearby, walks in a straight line to the hives. |
| Slime | Retro Swarm Challenge | 1-25+ | No | Rolls in a straight line to the hives, ignoring all players. |
| Brick Bloom | Any field in the Retro Swarm Challenge | 1-25+ | Yes | Require collecting pollen to defeat. Rewards Bricks for all players in the server when defeated in the form of tokens. |
| Bloom | Any field in the main area and Hub Field | 1-25+ | Yes | Requires collecting pollen to defeat. Spreads petals around itself when defeated, which can be collected for buffs. |