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Bond

Bond

A bee's level up notification.

Bond is a mechanic that is equivalent to the leveling system found in many other games. When bees have a high enough bond with the player, they will level up, gaining the following boosts per level above 1:

Bond can be checked at any time by clicking on the bee's hive slot and it will show the bee's bond and stats.

A bee will automatically gain bond when collecting pollen in a field. When collecting pollen, each bee type has different opinions of each field and either likes, is neutral toward, or dislikes any given field. If a bee has a sad emoticon over its head, it means that the bee does not like that field and will gain only minimal bond from collecting pollen in that field. If it has a happy emoticon instead, it likes the field and will gain extra bond. If it doesn't have an emoticon at all, it's neutral towards that field and will gain the usual amount of bond. Bees can be fed treats to increase the bee's bond by 10, 25, 50, 100, 250, 500, or 1000 depending on the type of treat the bee is fed. If the player feeds a bee its favorite treat, it will gain double the amount of bond it would otherwise get, as well as having a very low chance to become gifted or mutated. Bond is also rewarded from defeating mobs and collecting a Puppy Love token from Puppy Bee.

The amount of bond a bee can get from treats can also be increased via the gifted Puppy Bee's ability, giving a 20% boost to all bond, and one of the Moon Amulet's abilities to increase bond by 10% from treats. The Reindeer antler beequip also gives a 3% boost to all bond when equipped on the Puppy Bee. Having these buffs combined will give the player a total of a 33% boost to all bond for their bees, the max the player can achieve within the game.

A bee's bond does not reset after a level up; however, the information window only shows the bond required for the next level, so it can appear as if the bond went down to zero. (This is why when feeding a bee a treat, the server message on the lower right of the screen and the chat will have a different number than the bee information window.) A bee's rarity does not affect how much bond it needs to level up. Both a Common and Mythic bee at level 1 would require 10 bonds to level up. Bond does not diminish when using Royal Jellies or replacing it with an egg.

Mobs also have levels, which affects whether a bee will hit, or miss its attack. If the bee has the same or a higher level than the mob, it is guaranteed to hit. If the bee is one level lower than the mob, it has a 50% chance to hit the mob. If the bee is two levels down, it only has a 25% chance to hit, and so on.

The formula to calculate the chance of hitting a mob is: \(1/[2^{(monsterlevel-beelevel)}]\)

The maximum level a bee can achieve is 25. It is generally difficult to reach levels above 20, but if a bee reaches the maximum level, the bee will still gain bond.

Bee Levels

Level Bond required for level HoneyHoney cost for level (assuming each TreatTreat is priced at 10K honey)
Base With Moon Amulet Max (+10% BFT) With Gifted Puppy Bee (+20% BFT) Both (+30% BFT) Base cost for 50 bees Cost for 50 bees with Gifted Puppy Bee (+20% BFT) Cost for 50 bees with Both (+30% BFT)
1 0 0 0 0 0 0 0 0
2 10 10K 9.09K 8.33K 7.69K 500K 416.7K 384.6K
3 40 40K 36.4K 33.3K 30.8K 2M 1.667M 1.538M
4 200 200K 182K 167K 154K 10M 8.333M 7.692M
5 750 750K 682K 625K 577K 37.5M 31.25M 28.846M
6 4,000 4M 3.64M 3.33M 3.08M 200M 166.667M 153.846M
7 15,000 15M 13.6M 12.5M 11.5M 750M 625M 576.923M
8 60,000 60M 54.5M 50M 46.2M 3B 2.5B 2.308B
9 270,000 270M 245M 225M 208M 13.5B 11.25B 10.385B
10 450,000 450M 409M 375M 346M 22.5B 18.75B 17.308B
11 1,200,000 1.2B 1.09B 1B 923M 60B 50B 46.154B
12 2,000,000 2B 1.82B 1.67B 1.54B 100B 83.333B 76.923B
13 4,000,000 4B 3.64B 3.33B 3.08B 200B 166.667B 153.846B
14 7,000,000 7B 6.36B 5.83B 5.38B 350B 291.667B 269.231B
15 15,000,000 15B 13.6B 12.5B 11.5B 750B 625B 576.923B
16 120,000,000 120B 109B 100B 92.3B 6T 5T 4.615T
17 450,000,000 450B 409B 375B 346B 22.5T 18.75T 17.308T
18 1,900,000,000 1.9T 1.72T 1.58T 1.46T 95T 79.167T 73.077T
19 7,500,000,000 7.5T 6.82T 6.25T 5.77T 375T 312.5T 288.462T
20 15,000,000,000 15T 13.6T 12.5T 11.5T 750T 625T 576.923T
21 475,000,000,000 475T 432T 396T 365T 23.75Qd 19.792Qd 18.27Qd
22 4,500,000,000,000 4.5Qd 4.09Qd 3.75Qd 3.46Qd 225Qd 187.5Qd 173.1Qd
23 95,000,000,000,000 95Qd 86.4Qd 79.2Qd 73.1Qd 4.75Qn 3.958Qn 3.654Qn
24 900,000,000,000,000 900Qd 818Qd 750Qd 692Qd 45Qn 37.5Qn 34.62Qn
25 9,000,000,000,000,000 9Qn 8.18Qn 7.5Qn 6.92Qn 450Qn 375Qn 346.2Qn

Alternatively, you can use this formula to determine the cost to level up your bees: \((\tfrac{10(BondForNextLevel)(NumberOfBees)}{BondFromTreats}-TreatsInInventory)\times 10000\)

You can also use this calculator.

The following audio plays when a bee levels up:

Note that the sound is slightly faster in-game.

Bee Wings

  • Level 1 Bee wings do not exist, as the wings will have no decal.

Trivia

  • The maximum Bond from Treats currently possible is 133%: 100% as a base, 20% from Gifted Puppy Bee's Hive Bonus, 10% from Moon Amulet and 3% from the Reindeer Antlers Beequip.
  • Temporary bees can still be leveled up.
  • Prior to the 2018-11-25 update, the bee information page always showed the bee's total bond, not the current bond-to-next-level.
  • Leveling a full hive of 50 bees from level 0 to level 25 would cost 500Qn Honey (500 quintillion) honey in treats.
  • With the maximum Bond from Treats currently possible (133%), this cost could be reduced to about 376Qn Honey (376 quintillion) honey in treats.