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Electric Candle

Electric Candle

This piece of content is unobtainable or inaccessible.

This content can no longer be obtained or accessed but still exists in the game. This content may still be subject to updates, so feel free to edit below.

Electric Candle

Level: 6

Color: Red

Limit: 3

"A battery powered candle that produces an acceptible flicker."
🎄Beesmas
+Red Gather Amount%
+Flame Pollen%
+Gathering Flames Chance%
+Energy%
+Flame Pollen%

An Electric Candle is a level 6 Beesmas beequip. It has an equip limit of three. There is a red color requirement.

Possible Stats

General

Hover over column headers for more information.
Check the Beequip#Generation article for a short explanation on how the game generates Beequips.
Credit: Pawselfie - Original spreadsheet
This beequip uses the old RNG functions.
Stat
Caustic Req. 
Base  Upgrades  Range 
Chance  Value  Weight  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Bias scales linearly
1 A random value between +1%-+2%
Intervals of +1%
Bias: {3, 1}
20 +5% - +50%
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Bias scales linearly
1 A random value between +1%-+2%
Intervals of +1%
Bias: {3, 1}
20 +5% - +50%
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Bias scales linearly
An exact value between 0.1-0.5
Linear scaling by a factor of 1
+1% 20 +1% - +25%
+Energy% 100% A random value between +5%-+10%
Bias scales linearly
- - - +5% - +10%
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Bias scales linearly
+1%
Intervals of +1%
Bias scales linearly
An exact value between 0.01-0.05
Linear scaling by a factor of 1
+1% 10 0% - +11%

With Potential

Note that the values shown may differ greatly from the real values, as there is no way to view a beequip's true potential in-game ― the player can only see a beequip's potential rounded to the nearest 1 ★ (or 0.5 ★ in Dapper Bear's Shop).

0 ★

Non-Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +5%
Average value: +6.22%
47.3934% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1%
Average value: +1.15%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +5%
Average value: +6.22%
47.3934% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1%
Average value: +1.15%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +1%
Average value: +1.96%
4.7393% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +5%
Average value: +6.25%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 1%
Average value: 2%
+1% 0.4739% +1% 10

Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +5%
Average value: +6.22%
47.3934% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1%
Average value: +1.15%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +5%
Average value: +6.22%
47.3934% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1%
Average value: +1.15%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +1%
Average value: +1.96%
4.7393% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +5%
Average value: +6.25%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 1%
Average value: 2%
+1% 0.4739% +1% 10

0.5 ★

Non-Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +5.5%
Average value: +6.54%
46.4253% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.04%
Average value: +1.16%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +5.5%
Average value: +6.54%
46.4253% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.04%
Average value: +1.16%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +1.4%
Average value: +2.19%
6.4995% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +5.5%
Average value: +6.5%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 1.4%
Average value: 2.2%
+1% 0.65% +1% 10

Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +5.5%
Average value: +6.54%
46.4253% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.04%
Average value: +1.16%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +5.5%
Average value: +6.54%
46.4253% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.04%
Average value: +1.16%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +1.4%
Average value: +2.19%
6.4995% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +5.5%
Average value: +6.5%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 1.4%
Average value: 2.2%
+1% 0.65% +1% 10

1 ★

Non-Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +6%
Average value: +6.74%
45.4959% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.08%
Average value: +1.17%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +6%
Average value: +6.74%
45.4959% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.08%
Average value: +1.17%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +1.8%
Average value: +2.42%
8.1893% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +6%
Average value: +6.75%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 1.8%
Average value: 2.4%
+1% 0.8189% +1% 10

Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +6%
Average value: +6.74%
45.4959% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.08%
Average value: +1.17%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +6%
Average value: +6.74%
45.4959% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.08%
Average value: +1.17%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +1.8%
Average value: +2.42%
8.1893% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +6%
Average value: +6.75%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 1.8%
Average value: 2.4%
+1% 0.8189% +1% 10

1.5 ★

Non-Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +6.5%
Average value: +7.01%
44.603% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.14%
Average value: +1.19%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +6.5%
Average value: +7.01%
44.603% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.14%
Average value: +1.19%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +2.2%
Average value: +2.56%
9.8127% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +6.5%
Average value: +7%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 2.2%
Average value: 2.6%
+1% 0.9813% +1% 10

Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +6.5%
Average value: +7.01%
44.603% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.14%
Average value: +1.19%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +6.5%
Average value: +7.01%
44.603% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.14%
Average value: +1.19%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +2.2%
Average value: +2.56%
9.8127% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +6.5%
Average value: +7%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 2.2%
Average value: 2.6%
+1% 0.9813% +1% 10

2 ★

Non-Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +7%
Average value: +7.25%
43.7445% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.22%
Average value: +1.21%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +7%
Average value: +7.25%
43.7445% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.22%
Average value: +1.21%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +2.6%
Average value: +2.84%
11.3736% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +7%
Average value: +7.25%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 2.6%
Average value: 2.8%
+1% 1.1374% +1% 10

Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +7%
Average value: +7.25%
43.7445% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.22%
Average value: +1.21%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +7%
Average value: +7.25%
43.7445% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.22%
Average value: +1.21%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +2.6%
Average value: +2.84%
11.3736% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +7%
Average value: +7.25%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 2.6%
Average value: 2.8%
+1% 1.1374% +1% 10

2.5 ★

Non-Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +7.5%
Average value: +7.5%
42.9185% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.33%
Average value: +1.27%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +7.5%
Average value: +7.5%
42.9185% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.33%
Average value: +1.27%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +3%
Average value: +3%
12.8755% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +7.5%
Average value: +7.5%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 3%
Average value: 3%
+1% 1.2876% +1% 10

Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +7.5%
Average value: +7.5%
42.9185% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.33%
Average value: +1.27%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +7.5%
Average value: +7.5%
42.9185% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.33%
Average value: +1.27%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +3%
Average value: +3%
12.8755% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +7.5%
Average value: +7.5%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 3%
Average value: 3%
+1% 1.2876% +1% 10

3 ★

Non-Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +8%
Average value: +7.75%
42.123% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.5%
Average value: +1.5%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +8%
Average value: +7.75%
42.123% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.5%
Average value: +1.5%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +3.4%
Average value: +3.16%
14.3218% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +8%
Average value: +7.75%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 3.4%
Average value: 3.2%
+1% 1.4322% +1% 10

Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +8%
Average value: +7.75%
42.123% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.5%
Average value: +1.5%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +8%
Average value: +7.75%
42.123% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.5%
Average value: +1.5%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +3.4%
Average value: +3.16%
14.3218% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +8%
Average value: +7.75%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 3.4%
Average value: 3.2%
+1% 1.4322% +1% 10

3.5 ★

Non-Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +8.5%
Average value: +7.99%
41.3565% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.7%
Average value: +1.75%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +8.5%
Average value: +7.99%
41.3565% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.7%
Average value: +1.75%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +3.8%
Average value: +3.44%
15.7155% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +8.5%
Average value: +8%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 3.8%
Average value: 3.4%
+1% 1.5715% +1% 10

Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +8.5%
Average value: +7.99%
41.3565% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.7%
Average value: +1.75%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +8.5%
Average value: +7.99%
41.3565% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.7%
Average value: +1.75%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +3.8%
Average value: +3.44%
15.7155% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +8.5%
Average value: +8%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 3.8%
Average value: 3.4%
+1% 1.5715% +1% 10

4 ★

Non-Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +9%
Average value: +8.26%
40.6174% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.8%
Average value: +1.79%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +9%
Average value: +8.26%
40.6174% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.8%
Average value: +1.79%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +4.2%
Average value: +3.58%
17.0593% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +9%
Average value: +8.25%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 4.2%
Average value: 3.6%
+1% 1.7059% +1% 10

Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +9%
Average value: +8.26%
40.6174% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.8%
Average value: +1.79%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +9%
Average value: +8.26%
40.6174% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.8%
Average value: +1.79%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +4.2%
Average value: +3.58%
17.0593% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +9%
Average value: +8.25%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 4.2%
Average value: 3.6%
+1% 1.7059% +1% 10

4.5 ★

Non-Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +9.5%
Average value: +8.46%
39.9042% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.9%
Average value: +1.82%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +9.5%
Average value: +8.46%
39.9042% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.9%
Average value: +1.82%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +4.6%
Average value: +3.81%
18.3559% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +9.5%
Average value: +8.5%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 4.6%
Average value: 3.8%
+1% 1.8356% +1% 10

Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +9.5%
Average value: +8.46%
39.9042% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.9%
Average value: +1.82%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +9.5%
Average value: +8.46%
39.9042% A random value between +1%-+2%
Intervals of +1%
Biased to values near +1.9%
Average value: +1.82%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +4.6%
Average value: +3.81%
18.3559% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +9.5%
Average value: +8.5%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 4.6%
Average value: 3.8%
+1% 1.8356% +1% 10

5 ★

Non-Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +10%
Average value: +8.78%
39.2157% A random value between +1%-+2%
Intervals of +1%
Biased to values near +2%
Average value: +1.85%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +10%
Average value: +8.78%
39.2157% A random value between +1%-+2%
Intervals of +1%
Biased to values near +2%
Average value: +1.85%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +5%
Average value: +4.04%
19.6078% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +10%
Average value: +8.75%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 5%
Average value: 4%
+1% 1.9608% +1% 10

Caustic

All results are rounded to at most 4 decimal digits.

Due to certain quirks within the game's generation, the probability of some of this beequip's stats are randomized between the 2 given values.
Stat
Caustic Req. 
Base  Upgrades 
Chance  Value  Chance  Value  Limit
+Red Gather Amount% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +10%
Average value: +8.78%
39.2157% A random value between +1%-+2%
Intervals of +1%
Biased to values near +2%
Average value: +1.85%
20
+Flame Pollen% 100% A random value between +5%-+10%
Intervals of +1%
Biased to values near +10%
Average value: +8.78%
39.2157% A random value between +1%-+2%
Intervals of +1%
Biased to values near +2%
Average value: +1.85%
20
+Gathering Flames Chance% 100% A random value between +1%-+5%
Intervals of +1%
Biased to values near +5%
Average value: +4.04%
19.6078% +1% 20
+Energy% 100% A random value between +5%-+10%
Biased to values near +10%
Average value: +8.75%
- - -
Hive Bonus
+Flame Pollen% A random value between 1%-5%
Biased to values near 5%
Average value: 4%
+1% 1.9608% +1% 10

Probabilities

The tables below give the probability of a stat of Electric Candle falling within a given range, and being upgraded within a given range by a wax point. Note that only stats that have a range of base/upgrade stats are shown.

For smaller ranges, see the linked subpage.

Results are rounded to the 3rd-5th decimal digits. Note that the precise percentages may be off due to floating point errors.
Show/hide tables

Base

Bee Stats

+Red Gather Amount%

Potential Stat ranges Average
+5% +6% +7% +8% +9% +10%
0 ★ 33.026% 33.093% 18.538% 10.31% 4.515% 0.518% +6.2%
0.5 ★ 10% 50.082% 22.356% 11.891% 5.095% 0.577% +6.5%
1 ★ 3.069% 47.726% 28.63% 14.075% 5.847% 0.653% +6.7%
1.5 ★ 1.891% 28.109% 45.055% 17.329% 6.864% 0.751% +7%
2 ★ 1.37% 14.768% 51.781% 22.877% 8.322% 0.884% +7.2%
2.5 ★ 1.074% 10.6% 38.326% 38.326% 10.6% 1.074% +7.5%
3 ★ 0.884% 8.322% 22.877% 51.781% 14.768% 1.37% +7.8%
3.5 ★ 0.751% 6.864% 17.329% 45.055% 28.109% 1.891% +8%
4 ★ 0.653% 5.847% 14.075% 28.63% 47.726% 3.069% +8.3%
4.5 ★ 0.577% 5.095% 11.891% 22.356% 50.082% 10% +8.5%
5 ★ 0.518% 4.515% 10.31% 18.538% 33.093% 33.026% +8.8%

+Flame Pollen%

Potential Stat ranges Average
+5% +6% +7% +8% +9% +10%
0 ★ 33.026% 33.093% 18.538% 10.31% 4.515% 0.518% +6.2%
0.5 ★ 10% 50.082% 22.356% 11.891% 5.095% 0.577% +6.5%
1 ★ 3.069% 47.726% 28.63% 14.075% 5.847% 0.653% +6.7%
1.5 ★ 1.891% 28.109% 45.055% 17.329% 6.864% 0.751% +7%
2 ★ 1.37% 14.768% 51.781% 22.877% 8.322% 0.884% +7.2%
2.5 ★ 1.074% 10.6% 38.326% 38.326% 10.6% 1.074% +7.5%
3 ★ 0.884% 8.322% 22.877% 51.781% 14.768% 1.37% +7.8%
3.5 ★ 0.751% 6.864% 17.329% 45.055% 28.109% 1.891% +8%
4 ★ 0.653% 5.847% 14.075% 28.63% 47.726% 3.069% +8.3%
4.5 ★ 0.577% 5.095% 11.891% 22.356% 50.082% 10% +8.5%
5 ★ 0.518% 4.515% 10.31% 18.538% 33.093% 33.026% +8.8%

+Gathering Flames Chance%

Potential Stat ranges Average
+1% +2% +3% +4% +5%
0 ★ 38.493% 35.788% 17.594% 7.309% 0.816% +2%
0.5 ★ 21.459% 48.646% 20.693% 8.291% 0.911% +2.2%
1 ★ 5.144% 58.953% 25.285% 9.586% 1.032% +2.4%
1.5 ★ 3.068% 51.184% 33.184% 11.375% 1.189% +2.6%
2 ★ 2.196% 28.373% 54.00013% 14.028% 1.403% +2.8%
2.5 ★ 1.712% 18.459% 59.657% 18.459% 1.712% +3%
3 ★ 1.403% 14.028% 54.00013% 28.373% 2.196% +3.2%
3.5 ★ 1.189% 11.375% 33.184% 51.184% 3.068% +3.4%
4 ★ 1.032% 9.586% 25.285% 58.953% 5.144% +3.6%
4.5 ★ 0.911% 8.291% 20.693% 48.646% 21.459% +3.8%
5 ★ 0.816% 7.309% 17.594% 35.788% 38.493% +4%

+Energy%

Note that this stat may be displayed as its rounded value in-game. It is not rounded internally, however.

Potential Stat ranges Average
+5%-+6% +6%-+7% +7%-+8% +8%-+9% +9%-+10%
0 ★ 52.189% 24.463% 13.998% 7.202% 2.149% +6.2%
0.5 ★ 41.972% 30.986% 16.431% 8.203% 2.408% +6.5%
1 ★ 20% 47.726% 20% 9.535% 2.739% +6.7%
1.5 ★ 9.014% 50.445% 25.96% 11.405% 3.176% +7%
2 ★ 6.137% 33.863% 41.972% 14.246% 3.781% +7.2%
2.5 ★ 4.675% 19.23% 52.189% 19.23% 4.675% +7.5%
3 ★ 3.781% 14.246% 41.972% 33.863% 6.137% +7.8%
3.5 ★ 3.176% 11.405% 25.96% 50.445% 9.014% +8%
4 ★ 2.739% 9.535% 20% 47.726% 20% +8.3%
4.5 ★ 2.408% 8.203% 16.431% 30.986% 41.972% +8.5%
5 ★ 2.149% 7.202% 13.998% 24.463% 52.189% +8.8%

Upgrade

Bee Stats

+Red Gather Amount%

Potential Stat ranges Average
+1% +2%
0 ★ 84.657% 15.343% +1.2%
0.5 ★ 83.906% 16.094% +1.2%
1 ★ 82.852% 17.148% +1.2%
1.5 ★ 81.267% 18.733% +1.2%
2 ★ 78.601% 21.399% +1.2%
2.5 ★ 73.105% 26.895% +1.3%
3 ★ 50% 50% +1.5%
3.5 ★ 24.945% 75.055% +1.8%
4 ★ 20.575% 79.425% +1.8%
4.5 ★ 17.563% 82.437% +1.8%
5 ★ 15.343% 84.657% +1.8%

+Flame Pollen%

Potential Stat ranges Average
+1% +2%
0 ★ 84.657% 15.343% +1.2%
0.5 ★ 83.906% 16.094% +1.2%
1 ★ 82.852% 17.148% +1.2%
1.5 ★ 81.267% 18.733% +1.2%
2 ★ 78.601% 21.399% +1.2%
2.5 ★ 73.105% 26.895% +1.3%
3 ★ 50% 50% +1.5%
3.5 ★ 24.945% 75.055% +1.8%
4 ★ 20.575% 79.425% +1.8%
4.5 ★ 17.563% 82.437% +1.8%
5 ★ 15.343% 84.657% +1.8%

Ways to Obtain

There are currently no ways to obtain an Electric Candle without trading.

Triva

  • Riley Bee's Beesmas ornament has a similar design and shares the same name as this Beequip.
Items